Multimedia and Applications

Objective:
The course is designed with an objective to
 Introduce the fundamental elements of multimedia.
 Describe how still images, sound, and video can be digitized on the computer.

Learning Outcome:
On completion of the course, students will be able to
 Summarize the key concepts in current multimedia technology.
 Create quality multimedia software titles.

Unit I: 8L
Multimedia: Introduction to multimedia, Components, Uses of multimedia.

Unit II: 15L
Making Multimedia: Stages of a multimedia project, Requirements to make good multimedia,
Multimedia Hardware - Macintosh and Windows production Platforms, Hardware peripherals -
Connections, Memory and storage devices, Multimedia software and Authoring tools.

Unit III: 7L
Text: Fonts & Faces, Using Text in Multimedia, Font Editing & Design Tools, Hypermedia
&Hypertext.

Unit IV: 6L
Images: Still Images – Bitmaps, Vector Drawing, 3D Drawing & rendering, Natural Light &
Colors, Computerized Colors, Color Palletes, Image File Formats.

Unit V: 6L
Sound: Digital Audio, MIDI Audio, MIDI vs Digital Audio, Audio File Formats.

Unit VI: 8L
Video: How Video Works, Analog Video, Digital Video, Video File Formats, Video Shooting and
Editing.

Unit VII: 10L
Animation: Principle of Animations. Animation Techniques, Animation File Formats.

Books Recommended:
1. Tay Vaughan, “Multimedia: Making it work”, TMH, Eighth edition. 2006
2. Ralf Steinmetz and Klara Naharstedt, “Multimedia: Computing, Communications
Applications”, Pearson,1995.
3. Keyes, “Multimedia Handbook”, TMH. 2000.
4. K. Andleigh and K. Thakkar, “Multimedia System Design”, PHI,2000

Computer Lab Based on Multimedia and Applications:
 Practical exercises using Flash.
FLASH: Concept of Frame, Key frames, Frame rate, Timeline, Tween, Layers, Symbols,
Embedding audio/video and embedding on the web page

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